With what I had learned on my research and with my Mudbox sculpt, I returned to my clay maquette and attempted another sculpt from scratch to try and make this one more like my subject. I used air drying clay again before I started my final one in super-sculpey. I faced the same material issues as before and attempted to follow the procedures as described by Hildre (2005) regarding the basics before the details.
“There is absolutely no point in commencing with a detail such as the mouth, for instance, if you have not already prepared its background; in other words if the general supporting structure is still not right” (2005:29).
So I did my best to create a symmetrical basic face and then once this was done I worked into the details. However although this model was closer in similarity to my subject, I ended up with flaws that detracted from the realism of the head in general such as an overly prominent brow and eyes with were too far sunk into the head.
Below is the finished sculpt...
I had the same problems with the hair as the previous sculpt but this would not be an issue with Super-Sculpey as I could leave the sculpt unfired if necessary.
Friday, 26 February 2010
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